Digital Technology: UX & UI Workshops for High School Students
Dive into the world of User Experience (UX) and User Interface (UI) design with our specialised workshops tailored for Australian high school students aged 13-18.
In an increasingly digital world, the fields of UX and UI design offer exciting career opportunities that are both creative and in high demand. Our workshops provide students with the tools and knowledge to start designing digital products that are intuitive and engaging. With a focus on real-world applications, these workshops aim to equip young Australians with the skills that will become essential in the burgeoning tech job market. Whether you're looking to enhance your problem-solving skills, explore a career in technology, or simply want to understand how digital products are developed, these workshops are your first step towards a promising future in digital design.
Empowering the Next Generation of Digital Creators
Workshop Outline
Foundations of UI/UX Design
Age Group: 13–15 years old
Module 1: Introduction to Digital Design
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Definition of UX (User Experience) and UI (User Interface).
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Role of design in everyday technology.
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Real-world examples of impactful design.
Module 2: Tools of the Trade
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Hands-on training with Adobe XD and Sketch.
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Basic features: artboards, shapes, and text tools.
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Setting up and saving your first project.
Module 3: Basics of Visual Design
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Introduction to design principles: alignment, contrast, hierarchy.
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Colour theory and typography for beginners.
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Creating layouts and basic wireframes.
Module 4: Your First Project
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Create a simple app interface.
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Focus on layout, navigation, and usability.
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Present and receive feedback from peers.
Intermediate of UI/UX Design
Age Group: 15–16 years old
Module 1: Deep Dive into UX Principles
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Conducting user research.
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Creating personas and empathy maps.
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Mapping user journeys for better design insights.
Module 2: Interactive UI Design
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Advanced layout and navigation design.
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Creating dynamic interfaces with tools like Figma or Adobe XD.
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Prototyping interactions and transitions.
Module 3: Designing for Accessibility
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Inclusive design principles: colour contrast, readability, usability.
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Simple ways to test for accessibility in designs.
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Hands-on activity: redesign an app for accessibility.
Module 4: Group Design Challenge
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Form teams to tackle a real-world problem.
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Design a digital solution using research, wireframes, and prototypes.
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Present solutions to the group for feedback.
Advanced UI/UX Design
Age Group: 16–17 years old
Module 1: Mastering UX Strategy
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Integration of UX into business strategies.
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Measuring user engagement and usability metrics.
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Case studies of UX-driven business success.
Module 2: Advanced Prototyping and Testing
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High-fidelity prototyping with Figma or Adobe XD.
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Usability testing: collecting and analysing feedback.
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Iterating on designs based on user input.
Module 3: Designing for Emerging Technologies
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Introduction to AR/VR design and voice interfaces.
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Responsive design for multi-platform usability (mobile, desktop, tablet).
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Exploring trends like dark mode and micro-interactions.
Module 4: From Concept to Prototype
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Comprehensive project development: research, design, and user testing.
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Incorporating feedback to refine designs.
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Presenting a polished prototype to a panel or peers.
Module 5: Career Paths in UX/UI Design
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Exploring roles like UX Designer, UI Designer, and Product Manager.
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Skills required for a career in design.
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Insights into industry trends and future opportunities.
Why Choose Our Workshops?
Expert Instructors: Learn from industry professionals with years of experience in digital design.
Career-Focused Learning: Each workshop includes elements about how these skills apply in the job market, including potential career paths and emerging opportunities in digital technology.
Hands-On Experience: Students will leave with practical experience and a portfolio of projects to showcase their new skills.
What Will Students be practically Doing?
Students will experience live highly visual digital Design using very familiar social media platforms and many other examples of digital design; after a quick introduction of UX/UI - which is essentially digital design. We will then work through some tools used to create the layouts and designs we are all familiar with and conclude with an exciting overview of the opportunities in this increasingly important field that does not require coding or aptitude for coding. Students will need access to laptops or desktops and schools will need to download apps and tools in advance of any sessions.
Testimonials
Emily - Year 10
Thanks to these workshops, I have a clear idea of what I want to study in university and the career path I want to pursue!
Lucas - Year 11
The group projects not only helped me understand UX design but also how to work effectively in a team.
Ready to start your student's journey in UX/UI design?
Register Your Interest: Bookings@edgyx.com.au